3.7.8 glass.inc, glass_old.inc

This file contains glass materials using new features introduced in POV 3.1 and 3.5. The old glass.inc file is still included for backwards compatibility (it is named glass_old.inc, and is included by glass.inc, so you do not need to change any scenes), but these materials will give more realistic results.

3.7.8.1 Glass colors (with transparency)

Col_Glass_Beerbottle
Col_Glass_Bluish
Col_Glass_Clear
Col_Glass_Dark_Green
Col_Glass_General
Col_Glass_Green
Col_Glass_Old
Col_Glass_Orange
Col_Glass_Ruby
Col_Glass_Vicksbottle
Col_Glass_Winebottle
Col_Glass_Yellow

3.7.8.2 Glass colors (without transparency, for fade_color)

Col_Amber_01
Col_Amber_02
Col_Amber_03
Col_Amber_04
Col_Amber_05
Col_Amber_06
Col_Amber_07
Col_Amber_08
Col_Amber_09
Col_Amethyst_01
Col_Amethyst_02
Col_Amethyst_03
Col_Amethyst_04
Col_Amethyst_05
Col_Amethyst_06
Col_Apatite_01
Col_Apatite_02
Col_Apatite_03
Col_Apatite_04
Col_Apatite_05
Col_Aquamarine_01
Col_Aquamarine_02
Col_Aquamarine_03
Col_Aquamarine_04
Col_Aquamarine_05
Col_Aquamarine_06
Col_Azurite_01
Col_Azurite_02
Col_Azurite_03
Col_Azurite_04
Col_Beerbottle
Col_Blue_01
Col_Blue_02
Col_Blue_03
Col_Blue_04
Col_Citrine_01
Col_Dark_Green
Col_Emerald_01
Col_Emerald_02
Col_Emerald_03
Col_Emerald_04
Col_Emerald_05
Col_Emerald_06
Col_Emerald_07
Col_Fluorite_01
Col_Fluorite_02
Col_Fluorite_03
Col_Fluorite_04
Col_Fluorite_05
Col_Fluorite_06
Col_Fluorite_07
Col_Fluorite_08
Col_Fluorite_09
Col_Green
Col_Green_01
Col_Green_02
Col_Green_03
Col_Green_04
Col_Gypsum_01
Col_Gypsum_02
Col_Gypsum_03
Col_Gypsum_04
Col_Gypsum_05
Col_Gypsum_06
Col_Orange
Col_Red_01
Col_Red_02
Col_Red_03
Col_Red_04
Col_Ruby
Col_Ruby_01
Col_Ruby_02
Col_Ruby_03
Col_Ruby_04
Col_Ruby_05
Col_Sapphire_01
Col_Sapphire_02
Col_Sapphire_03
Col_Topaz_01
Col_Topaz_02
Col_Topaz_03
Col_Tourmaline_01
Col_Tourmaline_02
Col_Tourmaline_03
Col_Tourmaline_04
Col_Tourmaline_05
Col_Tourmaline_06
Col_Vicksbottle
Col_Winebottle
Col_Yellow
Col_Yellow_01
Col_Yellow_02
Col_Yellow_03
Col_Yellow_04

3.7.8.3 Glass finishes

F_Glass5, ..., F_Glass10

3.7.8.4 Glass interiors

I_Glass1, ..., I_Glass4
I_Glass_Fade_Sqr1 (identical to I_Glass1)
I_Glass_Fade_Exp1 (identical to I_Glass2)
I_Glass_Fade_Exp2 (identical to I_Glass3)
I_Glass_Fade_Exp3 (identical to I_Glass4)
Glass interiors with various fade_power settings.
I_Glass_Dispersion1, I_Glass_Dispersion2
Glass interiors with dispersion. I_Glass_Dispersion1 has an approximately natural glass dispersion. I_Glass_Dispersion2 is exaggerated.
I_Glass_Caustics1, I_Glass_Caustics2
Glass interiors with caustics.

3.7.8.5 Glass interior macros

I_Glass_Exp(Distance) and I_Glass_Sqr(Distance).
These macros return an interior with either exponential or fade_power 2 falloff, and a fade_distance of Distance.

3.7.8.6 glass_old.inc

This file contains glass textures for POV-Ray versions 3.1 and earlier. These textures do not take advantage of the new features introduced with POV-Ray 3.5 and are included for backwards compatability, you will get better results with the materials in glass.inc.

These textures are designed to be used with the I_Glass interior, also defined in this file.

3.7.8.6.1 Glass finishes

F_Glass1, ..., F_Glass4

3.7.8.6.2 Glass textures
T_Glass1
Simple clear glass.
T_Glass2
More like an acrylic plastic.
T_Glass3
An excellent lead crystal glass.
T_Glass4
T_Old_Glass
T_Winebottle_Glass
T_Beerbottle_Glass
T_Ruby_Glass
T_Green_Glass
T_Dark_Green_Glass
T_Yellow_Glass
T_Orange_Glass
Orange/amber glass.
T_Vicksbottle_Glass