3 POV-Ray Reference |
POV-Ray 3.6 for UNIX documentation 3.1 Introduction |
3.1.1 Notation and Basic Assumptions |
This book provides a reference for the Persistence of Vision Ray-Tracer (POV-Ray). The documentation applies to all platforms to which this version of POV-Ray is ported. The platform-specific documentation is available for each platform separately.
This book is divided into these main parts:
This book covers only the generic parts of the program which are common to each version. Each version has platform-specific documentation not included here. We recommend you finish reading the tuorial book then read the platform-specific information before using this reference.
The platform-specific docs will show you how to render a sample scene and will give you detailed description of the platform-specific features.
The Windows version documentation is available on the POV-Ray program's Help menu or by pressing the F1 key while in the program.
The Mac platform documentation is available via the "Help" menu as well as for viewing using a regular
web browser. Details may be found in the "POV-Ray MacOS Read Me
" which contains information
specific to the Mac version of POV-Ray. It is best to read this document first.
The Unix / Linux version documentation can be found at the same place as the platform independent part. Usually
that is /usr/local/share/povray-3.?/html
Section Contents
3 POV-Ray Reference | 3.1 Introduction | 3.1.1 Notation and Basic Assumptions |