3.7.18 transforms.inc |
POV-Ray 3.6 for UNIX documentation 3.7.19 woodmaps.inc, woods.inc |
3.7.20 Other files |
The file woodmaps.inc contains color_maps designed for use in wood textures. The M_WoodXA maps are intended to be used in the first layer of a multilayer texture, but can be used in single-layer textures. The M_WoodXB maps contain transparent areas, and are intended to be used in upper texture layers.
The file woods.inc contains predefined wood textures and pigments.
The pigments are prefixed with P_, and do not have color_maps, allowing you to specify a color map from woodmaps.inc or create your own. There are two groups, "A" and "B": the A series is designed to work better on the bottom texture layer, and the B series is designed for the upper layers, with semitransparent color maps. The pigments with the same number were designed to work well together, but you do not necessarily have to use them that way.
The textures are prefixed with T_, and are ready to use. They are designed with the major axis of the woodgrain "cylinder" aligned along the Z axis. With the exception of the few of the textures which have a small amount of rotation built-in, the textures will exhibit a very straight grain pattern unless you apply a small amount of x-axis rotation to them (generally 2 to 4 degrees seems to work well).
Color maps:
M_Wood1A, ..., M_Wood19A
M_Wood1B, ..., M_Wood19B
Pigments:
P_WoodGrain1A, ..., P_WoodGrainA
P_WoodGrain1B, ..., P_WoodGrainB
Textures:
T_Wood1
T_Wood2
T_Wood3
T_Wood4
T_Wood5
T_Wood6
T_Wood7
T_Wood8
T_Wood9
T_Wood10
T_Wood11
T_Wood12
T_Wood13
T_Wood14
T_Wood15
T_Wood16
T_Wood17
T_Wood18
T_Wood19, ..., T_Wood30
T_Wood31
T_Wood32
T_Wood33
T_Wood34
T_Wood35
3.7.18 transforms.inc | 3.7.19 woodmaps.inc, woods.inc | 3.7.20 Other files |