3.8.5 Transformations |
POV-Ray 3.6 for UNIX documentation 3.8.6 Camera |
3.8.7 Lights |
camera { [CAMERA_TYPE] [CAMERA_ITEMS] [CAMERA_MODIFIERS] } |
camera { CAMERA_IDENTIFIER [TANSFORMATIONS ...] }
perspective | orthographic | fisheye | ultra_wide_angle
| omnimax | panoramic | spherical | cylinder CYLINDER_TYPE
1 | 2 | 3 | 4
[location VECTOR] & [right VECTOR] & [up VECTOR]
& [direction VECTOR] & [sky VECTOR]
[angle [angle F_HORIZONTAL] [,F_VERTICAL]] & [look_at VECTOR]
& [FOCAL_BLUR] & [NORMAL] & [TRANSFORMATION...]
aperture FLOAT & blur_samples INT & [focal_point VECTOR]
& [confidence FLOAT] & [variance FLOAT]
3.8.5 Transformations | 3.8.6 Camera | 3.8.7 Lights |